This compilation of item properties is formed only for the monk. we tend to appear to be the talent category that depends on our data and skills to succeed, so i give you with a tool to help your theory-crafting wants, so as to additional the monk community.I have compiled what i feel to be all the relevant attributes on all item slots, in addition as their most price. at first i simply wished the stats for myself, however i patterned why not share it with everybody, thus here it's.
This is associate current add progress, and that i so encourage anyone to comment if you notice incorrect values etc. I expect there to be things to even out, particularly within the days to return, thus your feedback is way appreciated. Some properties are omitted as a result of i felt they were subpar, however, if you notice one thing missing associated you'll be able to convert American state that it's an desireable end-game stat for any monk specc, then i will be able to add it.
This is simply the primary version of this post, since once having compiled of these stats i actually would like an opening from them. shortly i will be able to update things, for currently simply the raw stats ar here for all to examine.
Also, if anyone apprehend if vi properties is that the most on a rare item, please let American state apprehend.
2-Handed Weapon
- 959 Life on Hit
- 1 Socket
- one hundred fifty manual dexterity and Vitality
- 63.9 Life per Spirit Spent*
- two hundred Vitality
- five-hitter likelihood to Freeze / Stun
- 286-667 injury (Any kind, except; Cold 171-399)
- twenty fifth exaggerated Attack Speed
- 100 percent exaggerated essential Hit injury
- five hundredth increased Weapon injury
- two hundred manual dexterity
- 6 June 1944 Bonus vs. Elites
- five Reduced Spirit price of Lashing Tail kick
- 8 May 1945 exaggerated essential Hit likelihood with Tempest Rush/Wave of sunshine
1-Handed Weapon (Sword and Fist)
- 959 Life on Hit
- 1 Socket
- one hundred fifty manual dexterity and Vitality
- 63.9 Life per Spirit Spent* (Fist only)
- two hundred Vitality
- 2.59% likelihood to freeze / Stun on Hit
- 286-667 injury (Any kind, except; Cold 171-399)
- twenty fifth exaggerated Attack Speed
- 100 percent exaggerated essential Hit injury
- five hundredth increased Weapon injury
- two hundred manual dexterity
- 6 June 1944 Bonus vs. Elites
Shield
- eighty All Resistance
- sixty Single Resistance
- Sep 11 likelihood to dam
- one hundred manual dexterity and Vitality
- one hundred Vitality
- 16% Life
- 6 June 1944 Reduced Elite injury
- 397 Armor
- 2.59% likelihood to Freeze/Stun
- 6 June 1944 Reduced scrimmage injury
- Bastille Day control Reduction
- 100 percent essential Hit likelihood
- one hundred manual dexterity
- 6 June 1944 Bonus vs. Elites
Amulet
- seventy All Resistance
- fifty Single Resistance
- 657 Life on Hit*
- 133 manual dexterity and Vitality
- 14% Life
- 169 Vitality
- 360 Armor
- Bastille Day control Reduction*
- 4 wheel drive Reduced scrimmage injury
- 17 November exaggerated Attack Speed
- 8.5% essential Hit Chance*
- sixty fifth exaggerated essential Hit injury
- twenty seven most Damage**
- twenty seven Minimum and most Damage**
- 169 manual dexterity
Ring
- seventy All Resistance
- fifty Single Resistance
- 328 Life on Hit
- eighty nine manual dexterity and Vitality
- 9% Life
- 240 Armor
- Bastille Day control Reduction*
- eighty nine Vitality
- 17 November exaggerated Attack Speed
- 4.5% essential Hit likelihood
- thirty fourth exaggerated essential Hit injury
- twenty seven Minimum and most Damage**
- twenty seven most Damage**
- eighty nine manual dexterity
Helm
- eighty All Resistance (Only seventy Spirit Stone)
- sixty Single Resistance
- one hundred manual dexterity and Vitality
- 1 Socket
- 12% Life
- 29.8 Life per Spirit Spent* (Spirit stone)
- one hundred Vitality
- 397 Armor
- Bastille Day control Reduction
- Bastille Day injury (All spirit regenerators + Exploding palm and Sweeping Wind)
- 6 June 1944 essential Hit likelihood
- one hundred Dexterity*
- five Reduced spirit price of Cyclone Strike
Chest Armor
- eighty All Resistance
- sixty Single Resistance
- 12% Life
- two hundred Vitality
- one hundred manual dexterity and Vitality
- 6 June 1944 Reduced injury from Elites (maybe 7%)***
- three Sockets
- 397 Armor
- 6 June 1944 Reduced injury from scrimmage
- one hundred manual dexterity
Legs
- eighty All resistance
- sixty Single Resistance
- two hundred Vitality
- one hundred manual dexterity and Vitality
- 397 Armor
- a pair of Sockets
- one hundred manual dexterity
Gloves
- eighty All Resistance
- sixty Single Resistance
- one hundred manual dexterity and Vitality
- five-hitter likelihood to Stun on hit
- one hundred Vitality
- 265 Armor
- two hundred manual dexterity
- 17 November exaggerated Attack Speed
- thirty fourth exaggerated essential Hit injury
- 100 percent essential Hit likelihood
Boots
- eighty All Resistance
- sixty Single Resistance
- twelve-tone system Movement Speed
- one hundred manual dexterity and Vitality
- 265 Armor
- one hundred Vitality
- likelihood to Immobilize
- two hundred manual dexterity
Shoulder
- eighty All Resistance
- sixty Single Resistance
- one hundred manual dexterity and Vitality
- 12% Life
- one hundred Vitality
- 265 Armor
- one hundred manual dexterity
Belt
- eighty All Resistance
- sixty Single Resistance
- five-hitter likelihood to Freeze
- one hundred manual dexterity and Vitality
- 12% Life
- one hundred Vitality
- 265 Armor
- one hundred manual dexterity
Bracers
- eighty All Resistance
- sixty Single Resistance
- one hundred manual dexterity and Vitality
- one hundred Vitality
- 265 Armor
- 6 June 1944 Reduced injury from scrimmage
- 6 June 1944 essential Hit likelihood
- one hundred manual dexterity
Legend:
*I suspect it should differ.
**There are some things incorrect regarding this. Get each most and most + minimum of twenty seven injury, and you may get 27-54. I actually have seen a hoop with 22-69 injury but.
***Looking at a seven-membered Reduced injury from Elites at AH as I kind this, doesn't show up if I hunt for seven-membered.





0 yorum:
Yorum Gönder